IsPlayerInPlane
#8

here we go (with Stigg's function)
pawn Код:
public OnGameModeInit()
{
    SetTimer("CheckAircrafts", 500, true);
    return 1;
}

forward CheckAircrafts();
public CheckAircrafts()
{
    for(new i=0; i<GetMaxPlayers(); i++)
    {
        if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
        {
            if(IsAFlyingVehicle(GetPlayerVehicleID(playerid)))
            {
                new Float:hp;
                GetVehicleHealth(GetPlayerVehicleID(playerid), hp);
                if(hp < 200)
                {
                    YOUR WARN CODE HERE
                }
            }
        }
    }
    return 1;
}

stock IsAFlyingVehicle(vehicleid)
{
  switch(GetVehicleModel(vehicleid))
  {
    case
        460,464,476,511,512,513,519,520,553,577,592,593,//flying vehicle models
        417,425,447,465,469,487,488,497,501,548,563:
    return true;
  }
  return false;
}
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Messages In This Thread
Wtf, undefined symbol "playerid"? - by Odyssey - 21.05.2011, 18:14
Re: IsPlayerInPlane - by Steven82 - 21.05.2011, 18:19
Re: IsPlayerInPlane - by Stigg - 21.05.2011, 18:23
Re: IsPlayerInPlane - by Patrik356b - 21.05.2011, 18:24
Re: IsPlayerInPlane - by Steven82 - 21.05.2011, 18:27
Re: IsPlayerInPlane - by Odyssey - 21.05.2011, 18:29
Re: IsPlayerInPlane - by xalith - 21.05.2011, 19:27
Re: IsPlayerInPlane - by Sascha - 21.05.2011, 19:35
Re: IsPlayerInPlane - by Odyssey - 22.05.2011, 10:18
Re: IsPlayerInPlane - by Steve M. - 22.05.2011, 10:34

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