19.05.2011, 20:06
pawn Код:
public OnPlayerDeath(playerid, reason)
{
if(PlayerInfo[playerid][pCV] >= 4)
{
SendClientMessage(playerid, 0x0066FF, "[INFO] Pare de morrer! Vocк {FF0000}MORREU{0066FF} e voltou para o level 1!");
PlayerInfo[playerid][pLevel] = 1;
}
return 1;
}