18.05.2011, 13:57
Code:
new Float:XPos,Float:YPos,Float:ZPos; GetVehiclePos(GetPlayerVehicleID(playerid),XPos,YPos,ZPos); if(ZPos>-1 && Zpos<1) {
if(ZPos>-1 && Zpos<1) works when the sea is calm, so idk if it works all time (erm.. at each weather)...