14.05.2011, 12:44
Set that heli Z coordinate(when you are creating it) +5
Example:
CreateVehicle( heli model, x, y, z + 5, color, color2, respawn_delay );
And for the player:
When you putting anyone in jail, freeze the player for ~3 seconds, set a timer with 3000 interval and unfreeze it when the timer gets called.
Example:
(Putting player in jail)
TogglePlayerControllable(playerid, false);
SetTimerEx("Unfreeze", 3000, false, "d", playerid );
(Timer)
forward Unfreeze(playerid); public Unfreeze(playerid) return TogglePlayerControllable(playerid, true);
Example:
CreateVehicle( heli model, x, y, z + 5, color, color2, respawn_delay );
And for the player:
When you putting anyone in jail, freeze the player for ~3 seconds, set a timer with 3000 interval and unfreeze it when the timer gets called.
Example:
(Putting player in jail)
TogglePlayerControllable(playerid, false);
SetTimerEx("Unfreeze", 3000, false, "d", playerid );
(Timer)
forward Unfreeze(playerid); public Unfreeze(playerid) return TogglePlayerControllable(playerid, true);