11.05.2011, 19:19
i'd suggest you use this maybe?:
(not sure this even works! dont get mad at me! i havent tested it i only know that it does not give's errors!).
pawn Code:
public OnPlayerConnect(playerid)
{
new keys, ud, lr;
GetPlayerKeys(playerid, keys, ud, lr);
if((ud != 128 && ud != 0 && ud != -128) || (lr != 128 && lr != 0 && lr != -128))
SendClientMessage(playerid, 0x0FFFFFFA, "JOYPADDER!");
else
SendClientMessage(playerid, 0x0FFFFFFA, "Not a joypadder.");
}
return 1;
}

