[Tutorial] How to detect joypad.
#8

i'd suggest you use this maybe?:
pawn Code:
public OnPlayerConnect(playerid)
{
    new keys, ud, lr;
    GetPlayerKeys(playerid, keys, ud, lr);
    if((ud != 128 && ud != 0 && ud != -128) || (lr != 128 && lr != 0 && lr != -128))
        SendClientMessage(playerid, 0x0FFFFFFA, "JOYPADDER!");
    else
        SendClientMessage(playerid, 0x0FFFFFFA, "Not a joypadder.");
        }
    return 1;
}
(not sure this even works! dont get mad at me! i havent tested it i only know that it does not give's errors!).
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Messages In This Thread
How to detect joypad. - by Whitetiger - 10.05.2011, 05:56
Re: How to detect joypad. - by kacper55331 - 10.05.2011, 05:57
Re: How to detect joypad. - by justsomeguy - 10.05.2011, 09:31
Re: How to detect joypad. - by Whitetiger - 11.05.2011, 05:52
Re: How to detect joypad. - by Lorenc_ - 11.05.2011, 08:06
Re: How to detect joypad. - by Gh0sT_ - 11.05.2011, 10:44
Re: How to detect joypad. - by Whitetiger - 11.05.2011, 10:45
Re: How to detect joypad. - by justsomeguy - 11.05.2011, 19:19
Re: How to detect joypad. - by Whitetiger - 11.05.2011, 22:43
Re: How to detect joypad. - by justsomeguy - 21.05.2011, 09:33

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