[Include] Sniper vs Attached Objects v0.1
#1

Sniper vs Attached Objects v0.1
Hi!

I'm fixed the sniper bug with attached objects.
Currently not synced for players.
You must include it every filterscript, when you using holding objects.

Download

New functions:
pawn Код:
GetPlayerAttachedObjectModel(playerid, index)
GetPlayerAttachedObjectBone(playerid, index)
Float:GetPlayerAttachedObjectOffsetX(playerid, index)
Float:GetPlayerAttachedObjectOffsetY(playerid, index)
Float:GetPlayerAttachedObjectOffsetZ(playerid, index)
Float:GetPlayerAttachedObjectRotX(playerid, index)
Float:GetPlayerAttachedObjectRotY(playerid, index)
Float:GetPlayerAttachedObjectRotZ(playerid, index)
Float:GetPlayerAttachedObjectScaleX(playerid, index)
Float:GetPlayerAttachedObjectScaleY(playerid, index)
Float:GetPlayerAttachedObjectScaleZ(playerid, index)
Images:

www.nm-ss.tarhely.biz/SAMP/Sniperfix_1.jpg
www.nm-ss.tarhely.biz/SAMP/Sniperfix_2.jpg
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Messages In This Thread
Sniper vs Attached Objects v0.1 <BUGFIX> - by kurta999 - 09.05.2011, 15:20
Re: Sniper vs Attached Objects v0.1 - by Ash. - 10.05.2011, 20:30
Re: Sniper vs Attached Objects v0.1 - by leong124 - 11.05.2011, 05:12
Re: Sniper vs Attached Objects v0.1 - by kurta999 - 11.05.2011, 12:42
Re: Sniper vs Attached Objects v0.1 - by Skaizo - 11.05.2011, 12:59
Re: Sniper vs Attached Objects v0.1 - by pagie1111 - 11.05.2011, 15:38
Re: Sniper vs Attached Objects v0.1 - by Mike Garber - 11.05.2011, 15:44
Re: Sniper vs Attached Objects v0.1 - by Hiddos - 11.05.2011, 15:52

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