09.05.2011, 15:03
define:
press:
NumKey 6 ==> Flip
Key 2 ==> Fix
pawn Код:
#define FlipKey KEY_ANALOG_RIGHT
#define FixKey KEY_SUBMISSION
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(newkeys & FlipKey) // Flip
{
new Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z);
GetVehicleZAngle(vehicleid, Angle); SetVehiclePos(vehicleid, X, Y, Z); SetVehicleZAngle(vehicleid, Angle);
}
if(newkeys & FixKey) // Fix
{
RepairVehicle(GetPlayerVehicleID(playerid));
GameTextForPlayer(playerid,"Fixed",1000,3);
}
return 1;
}
NumKey 6 ==> Flip
Key 2 ==> Fix