[AJUDA]Colete com SetPlayerAttachedObject
#9

Substitua por:
pawn Код:
IsPlayerAttachedObjectSlotUsed( i, Knight_Armour );
E coloca no topo do gamemode:
pawn Код:
#define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
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