08.05.2011, 19:09
Do as luis say and replace these:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if( newkeys == KEY_SECONDARY_ATTACK )
{
for(new i; i<MAX_NAMU; i++)
{
if( IsPlayerInRangeOfPoint( playerid, 3.0, namoInfo[i][InterjeroX], namoInfo[i][InterjeroY], namoInfo[i][InterjeroZ] ) )
{
SetPlayerPos( playerid, namoInfo[i][InterjeroX], namoInfo[i][InterjeroY], namoInfo[i][InterjeroZ]);
SetPlayerInterior( playerid, namoInfo[i][Interior] );
return 1;
}
}
if( newkeys == KEY_SECONDARY_ATTACK )
{
if( IsPlayerInRangeOfPoint( playerid, 3.0, namoInfo[i][InterjeroX], namoInfo[i][InterjeroY], namoInfo[i][InterjeroZ] ) )
{
SetPlayerPos( playerid, namoInfo[i][X], namoInfo[i][Y], namoInfo[i][Z]);
SetPlayerInterior( playerid, 0 );
return 1;
}
}
return 0;
}