06.05.2011, 15:46
What?
It's not wrong.
When the player connects > checks not weapons saved (from PVarInt) > dialog
dialog response > save into variables
on player disconnect > save from variables to PVarInts.
on player connects again > load from PVarInts to the variables.
Easy as hell. So what is wrong now?
It's not wrong.
When the player connects > checks not weapons saved (from PVarInt) > dialog
dialog response > save into variables
on player disconnect > save from variables to PVarInts.
on player connects again > load from PVarInts to the variables.
Easy as hell. So what is wrong now?