05.05.2011, 22:44
Well, first of all next time read this...
And to your question, you are able to set a variable per spike strip, "playeridforspike[MAX_SPIKE_STRIP];"...
when the player disconnects you can set it to 0.
that's the buggy method I can imagine, another method for this could be saving the spike strips on a file and hte name of hte users that placed this spike strip, this is ovbiously the less buggy way.
Quote:
Originally Posted by kaisersouse
a) Use a proper subject
Something like ------------>HELP PLZ FAST NOW HELP!!!!!!!!!!!<---------- is not very descriptive and very annoying. Make a proper subject with a short description, such as Gates wont open or Game crashes instantly |
when the player disconnects you can set it to 0.
that's the buggy method I can imagine, another method for this could be saving the spike strips on a file and hte name of hte users that placed this spike strip, this is ovbiously the less buggy way.