05.05.2011, 17:10
No inicio do GM ou no inicio do comando
pode ser no fim do GM ou em baixo de alguma public
No OnPlayerCommandText
IsPlayerConnected(playerid) nгo й necessбrio.
pawn Код:
new sendername[MAX_PLAYER_NAME];
pawn Код:
forward SendVIPMessage(color, string[]);
public SendVIPMessage(color, string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pVIP] >= 1)
{
SendClientMessage(i, color, string);
}
}
}
}
pawn Код:
if(strcmp(cmd, "/cvip", true) == 0 || strcmp(cmd, "/v", true) == 0)
{
if(PlayerInfo[playerid][pVIP] >= 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /v [Chat Vip]");
return 1;
}
format(string, sizeof(string), "** VIP %s: %s", sendername, result);
SendVIPMessage(0xFFCCFFAA,string);
printf("VIP %s: %s", sendername, result);
}
return 1;
}

