[Ajuda] Grana do carro
#6

Usa a include OPSP(OnPlayerShootPlayer)
Cria-se uma variavel para ver quando ele tiver com o objeto "attached".
Ex:
pawn Код:
// Fixo o Objeto no Player e:
ObjetoAttached[playerid] = 1;
//AGORA Na public da Include:
public OnPlayerShootPlayer(shooter,target,healthlost,armourlost) // algo assim
{
if(ObjetoAttached[shooter] == 1)
{
new Float:Health;
GetPlayerHealth(target,Health);
SetPlayerHealth(target,(Health-10)); // Mude o 10 para o dano extra da arma...
}
// Target = Quem tomou o Tiro
// Shooter = Quem deu o Tiro
// Armour/HealthLost = Colete/Vida Perdida no Tiro
}
Nгo copiee! Faзa o seu!
Include: http://forum.sa-mp.com/showthread.ph...highlight=OPSP
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Messages In This Thread
[Ajuda] Grana do carro - by Sonic Hero - 03.05.2011, 22:38
Re: [duv/ajuda] Grana do carro - by Macintosh - 03.05.2011, 22:51
Re: [duv/ajuda] Grana do carro - by Shadoww5 - 03.05.2011, 23:10
Re: [duv/ajuda] Grana do carro - by Macintosh - 03.05.2011, 23:20
Re: [duv/ajuda] Grana do carro - by Shadoww5 - 03.05.2011, 23:22
Re: [duv/ajuda] Grana do carro - by Carl_Thuse - 03.05.2011, 23:50

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