03.05.2011, 23:19
Debug it with prints.
Example:
Etc... and see how much of it loads, then you will find your problem.
Example:
pawn Код:
public OnPlayerConnect(playerid)
{
print("1");
//if(IsPlayerNPC(playerid)) return 1;
F_OnPlayerConnect(playerid);
print("2");
// ClearVars(playerid);
// SyncCheckpoints(playerid);
Inf[playerid] = 1;
print("3");
gPlayerUsingLoopingAnim[playerid] = 0;
print("4");