Vehicle Spawning
#1

Ok, so i orginally had the script called s&r or something cant remember the name of it.
I changed the /v around a bit so it suited my server a bit more.
So now i have this but theres this bug where one person can spawn a car and somebody else's vehicle will get deleted vice versa. Which ends up in people crying about it to me but ive not a clue at all how to solve this
Код:
dcmd_v(playerid, params[])
{
	new Float:Angle;
    new Index;
    new tmp[256];  tmp  = strtok(params,Index);
    new car, string[128];
    if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp);
    else car = strval(tmp);
    if(car < 400 || car > 611) return SendClientMessage(playerid, red, "Usage: /v (vehicle name)");
    if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    if(GetPlayerVehicleID(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), Angle) && RemovePlayerFromVehicle(playerid);
    else GetPlayerFacingAngle(playerid,Angle);
    SpawnedVehicles[playerid] = CreateVehicle(car, X,Y,Z+1, Angle, -1, -1, 1200);
    PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
    SetVehicleZAngle(GetPlayerVehicleID(playerid), Angle);
    LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid));
    SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid));
    format(string, sizeof(string), "You spawned a %s.", VehicleNames[car-400]);
    return SendClientMessage(playerid,sexyblue,string);
}
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Messages In This Thread
Vehicle Spawning - by Hobod - 03.05.2011, 15:28
Re: Vehicle Spawning - by Hobod - 07.05.2011, 10:09
Re: Vehicle Spawning - by eDz0r - 07.05.2011, 10:11
Re: Vehicle Spawning - by Hobod - 07.05.2011, 10:18

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