/save werid
#11

When using /save command and taking the coordinates from there, make sure you take the first 3 after the skinid. They are x, y, z.

For example here:
AddPlayerClass(1,2326.9236,551.9969,7.7813,180.538 4,0,0,0,0,0,0);
You would take 2326.9236,551.9969,7.7813

I hope the problem is as simple as that and that I was able to help.
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Messages In This Thread
/save werid - by Coles - 01.05.2011, 21:49
Re: /save werid - by MadeMan - 01.05.2011, 21:54
Re: /save werid - by Coles - 01.05.2011, 21:59
Re: /save werid - by Coles - 01.05.2011, 22:10
Re: /save werid - by Tommy_Mandaz - 01.05.2011, 22:18
Re: /save werid - by Coles - 01.05.2011, 22:31
Re: /save werid - by Coles - 01.05.2011, 22:40
Re: /save werid - by Luis- - 01.05.2011, 22:41
Re: /save werid - by Coles - 01.05.2011, 22:45
Re: /save werid - by Coles - 01.05.2011, 23:06
Re: /save werid - by Prumpuz - 01.05.2011, 23:11
Re: /save werid - by Skylar Paul - 01.05.2011, 23:15
Re: /save werid - by Coles - 01.05.2011, 23:23
Re: /save werid - by Luis- - 01.05.2011, 23:34
Re: /save werid - by Skylar Paul - 01.05.2011, 23:36
Re: /save werid - by Coles - 02.05.2011, 07:07

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