01.05.2011, 10:18
Fuckin thanx.
This is what I needed for a long time
Tested with
Nice working.
This is what I needed for a long time
Tested with
Code:
/exec new Float:pos[3]; GetPlayerPos(0, pos[0], pos[1], pos[2]); SetPlayerPos(0, pos[0], pos[1], pos[2]+50);