01.05.2011, 09:36
Use GetXYInFrontOfPlayer
pawn Код:
GetXYInFrontOfPlayer(playerid, pos[0], pos[1], 100.0);
MoveObject(gPlayerData[playerid][E_AIRSTRIKE_AROMANDA], pos[0], pos[1], pos[2] + 80, 30);
pawn Код:
stock GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x, y, a);
GetPlayerFacingAngle(playerid, a);
if (GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
}