Player Angles
#3

Use GetXYInFrontOfPlayer

pawn Код:
GetXYInFrontOfPlayer(playerid, pos[0], pos[1], 100.0);
MoveObject(gPlayerData[playerid][E_AIRSTRIKE_AROMANDA], pos[0], pos[1], pos[2] + 80, 30);
pawn Код:
stock GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
    new Float:a;
    GetPlayerPos(playerid, x, y, a);
    GetPlayerFacingAngle(playerid, a);
    if (GetPlayerVehicleID(playerid))
    {
        GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
    }
    x += (distance * floatsin(-a, degrees));
    y += (distance * floatcos(-a, degrees));
}
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Messages In This Thread
Player Angles - by Lorenc_ - 30.04.2011, 11:24
Re: Player Angles - by Lorenc_ - 01.05.2011, 08:57
Re: Player Angles - by MadeMan - 01.05.2011, 09:36
Re: Player Angles - by Lorenc_ - 01.05.2011, 09:58
Re: Player Angles - by Lorenc_ - 02.05.2011, 08:22

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