30.04.2011, 13:47
At the top of your script:
To make a player a hitman:
Put this into your command:
pawn Code:
new Hitman[MAX_PLAYERS];
pawn Code:
Hitman[playerid] = 1;
pawn Code:
if(Hitman[playerid] == 1)
{
//The Player is a hitman
}
else
{
//The Player isn't a hitman
}