25.04.2011, 07:57
Okay, slap me, kill me whatever. I just took a look at how i was including it. Now some of my script i make in includes (such as stock function and timers in a separate includes) - I had #include <sscanf2> in my "base" include. I just took a try at including it on the gamemode file - above everything but a_samp, and bam, it works.
Thanks for your time
Ash
[This thread may now be closed]
Thanks for your time
Ash
[This thread may now be closed]