License SA:MP
#3

Ok, but client?
To the server could i add new function by the plugin.
He will send a message to my client. (Not a client SAMP)
And then my client will call the function of SAMP / My functions.

And here my question:

Can I call the function of SAMP with my own client?
Does the application SAMP can legally work with my own application?

// Edit1:

The same principle operates audio plugin.
To send a call to the client - plugin imported to the SAMP server.
But when the function go to client, Do not invoke the function SAMP but a new feature created by the author of plugin audio.
I would like the same way to add more new features.
So I'm asking is whether this is consistent with the license?


And what if I wanted to call the SAMP function?
For example:

My plugin on server ---- >> My client == send function "Abrakadabra()".
A mуj serwer kiedy dostanie informacje o wywołaniu funkcji Abrakadabra() wywołuje:
TextDrawHideForPlayer(playerid,Text:PAL1[playerid]);
TextDrawHideForPlayer(playerid,Text:PAL2[playerid]);
TextDrawHideForPlayer(playerid,Text:PAL3);

And please see:
My function: 1 packet of data sent from server to client
SAMP: 3 packages of data
The only question is:
Is it compatible with the license?
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Messages In This Thread
License SA:MP - by ColderPL - 24.04.2011, 09:21
Re: License SA:MP - by Ash. - 24.04.2011, 09:51
Re: License SA:MP - by ColderPL - 24.04.2011, 10:14
Re: License SA:MP - by Joshua_Einstein - 24.04.2011, 14:31
Re: License SA:MP - by Ash. - 24.04.2011, 15:57

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