21.04.2011, 21:49
vTotal is the amount of vehicles, it increases as each vehicle is created. So when i do /savecars, it only saves the vehicles that I've wanted to save using /vsave
I'll try it with MAX_VEHICLES instead, and make a break; once there's no more vehicles to check in the loop.
The database is hosted with the server, its only the vehicles saving and the properties saving that cause the lag. I can save all of the online players files in under a second with no lag at all, and there is much more data involved than there is in the vehicle and property database.
It's weird but this was a lot quicker and had no problems using dini for this, but with the database it's just total lag when trying to save the info.
I'll try it with MAX_VEHICLES instead, and make a break; once there's no more vehicles to check in the loop.
The database is hosted with the server, its only the vehicles saving and the properties saving that cause the lag. I can save all of the online players files in under a second with no lag at all, and there is much more data involved than there is in the vehicle and property database.
It's weird but this was a lot quicker and had no problems using dini for this, but with the database it's just total lag when trying to save the info.