sockets plugin: request help
#6

Quote:
Originally Posted by Calg00ne
Посмотреть сообщение
No I mean that you might need to send some extra headers to indicate that it's merely a message you're trying to send, this plugin probably only accepts particular headers.
I figured this might be the case, which is why I have a problem and am requesting for help.

Since I am not even close in understanding the programming environment of c++ (and biggest bits of), which is the source's code language, I can't figure this out myself.

However, even considering this, you would imagine the plugin writer made it so it would work with 2 servers together. (one posing as listening server, the other one as connecting client.)
Which they don't. (not unless it is at gamemode init)

After some thinking and testing, I am considering the fact that HTTP protocol may have something to do with it.
Maybe something about sockets, which may be likely for me to believe.

Which is why I once again, hate the shortage in proper documentation of pawn namely, the http function in pawn.
Unfortunately to us, there is no link to resources to figure it out yourself.
Reply


Messages In This Thread
sockets plugin: request help - by maij - 17.04.2011, 16:36
Re: sockets plugin: request help - by maij - 19.04.2011, 08:13
Re: sockets plugin: request help - by Calgon - 19.04.2011, 09:05
Re: sockets plugin: request help - by maij - 19.04.2011, 13:38
Re: sockets plugin: request help - by Calgon - 19.04.2011, 13:48
Re: sockets plugin: request help - by maij - 19.04.2011, 14:37

Forum Jump:


Users browsing this thread: 2 Guest(s)