Audio Plugin
#1

pawn Код:
#include <a_samp>
#include <audio>
#include <zcmd>
#include <sscanf2>

#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFF00FF

public OnFilterScriptInit()
{
    Audio_SetPack("default_pack", true);
    return 1;
}

COMMAND:play(playerid, params[])
{
    new audioid;
    if(sscanf(params, "d", audioid)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /play (audioid)");
    {
        Audio_Play(playerid, audioid, false, false, false);
        return 1;
    }
}

COMMAND:stop(playerid, params[])
{
    new handleid;
    if(sscanf(params, "d", handleid)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /stop (handleid)");
    {
        Audio_Stop(playerid, handleid);
        return 1;
    }
}
audio.ini
Код:
[default_pack]
1 = test.wav
2 = test2.wav
3 = test3.wav
archive = CR
archive = SCRIPT
Folder! audiopacks/default_pack:
Код:
test.wav
test2.wav
test3.wav
And yeas, the plugin get loaded (but no sound ingame)
Reply


Messages In This Thread
Audio Plugin - by Unknown123 - 19.04.2011, 01:47
Re: Audio Plugin - by marinov - 19.04.2011, 01:51
Re: Audio Plugin - by Donya - 19.04.2011, 01:53
Re: Audio Plugin - by Unknown123 - 19.04.2011, 02:23
Re: Audio Plugin - by Incognito - 19.04.2011, 05:16

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