Quote:
Originally Posted by Raimis_R
Okey maybe i understend
pawn Код:
SetTimerEx( "LevelUp",1000,true,"i",playerid );
forward LevelUp( playerid ); public LevelUp( playerid ) { GetPlayerScore( playerid,SetPlayerScore( playerid )+1 ); if( GetPlayerScore( playerid ) >= 100 ) { //Your Variable } return true; }
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Lets say we add a single timer that loops completely through all players,
having a timer run on every single player is crazy :O