17.04.2011, 20:08
As the wiki says
Change the coordinates and add so many "{X, Y, Z, ANGLE}," as your random spawns number
Then put
pawn Код:
new Float:RandomSpawn[][4] = {
{X, Y, Z, ANGLE},
{X, Y, Z, ANGLE},
{X, Y, Z, ANGLE}
}
Then put
pawn Код:
public OnPlayerSpawn(playerid) {
new
rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
return 1;
}