17.04.2011, 14:45
(
Последний раз редактировалось sMog.; 17.04.2011 в 16:33.
)
i added to stock these :
its now like:
but it wont work ...
NO ONE CAN HELP ME ?!?! I REALLY NEED HELP
pawn Код:
if((PlayerInfo[playerid][vowner] == 0) && (GetPlayerScore(playerid) < 100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 100+ to buy vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner] == 1) && (GetPlayerScore(playerid) > 300) && (GetPlayerScore(playerid) < 600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 300+ to buy 2. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner2] == 1) && (GetPlayerScore(playerid) > 600) && (GetPlayerScore(playerid) < 1000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 600+ to buy 3. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner3] == 1) && (GetPlayerScore(playerid) > 1000) && (GetPlayerScore(playerid) < 1500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1000+ to buy 4. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner4] == 1) && (GetPlayerScore(playerid) > 1500) && (GetPlayerScore(playerid) < 2100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1500+ to buy 5. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner5] == 1) && (GetPlayerScore(playerid) > 2100) && (GetPlayerScore(playerid) < 2800)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2100+ to buy 6. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner6] == 1) && (GetPlayerScore(playerid) > 2800) && (GetPlayerScore(playerid) < 3600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2800+ to buy 7. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner7] == 1) && (GetPlayerScore(playerid) > 3600) && (GetPlayerScore(playerid) < 4500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 3600+ to buy 8. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner8] == 1) && (GetPlayerScore(playerid) > 4500) && (GetPlayerScore(playerid) < 5500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 4500+ to buy 9. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner9] == 1) && (GetPlayerScore(playerid) > 5500) && (GetPlayerScore(playerid) < 6600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 5500+ to buy 10. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner10] == 1) && (GetPlayerScore(playerid) > 6600) && (GetPlayerScore(playerid) < 7800)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 6600+ to buy 11. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner11] == 1) && (GetPlayerScore(playerid) > 7800) && (GetPlayerScore(playerid) < 9100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 7800+ to buy 12. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner12] == 1) && (GetPlayerScore(playerid) > 9100) && (GetPlayerScore(playerid) < 10500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 9100+ to buy 13. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner13] == 1) && (GetPlayerScore(playerid) > 10500) && (GetPlayerScore(playerid) < 12000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 10500+ to buy 14. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner14] == 1) && (GetPlayerScore(playerid) > 12000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 12000+ to buy 15. vehicle!");
return 1;
}
pawn Код:
stock buycar(playerid)
{
new string[128];
if(VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) {
return SendClientMessage(playerid, COLOR_ORANGE, "This vehicle is only temporary and some commands may not work!");
}
if(PlayerInfo[playerid][LoggedIn] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this feature");
return 1;
}
if(PlayerInfo[playerid][Jailed] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are in jail and cannot use this feature");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in the drivers' seat of this vehicle to buy it!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a vehicle in order to buy one!");
return 1;
}
if(VehicleInfo[GetPlayerVehicleID(playerid)][buybar] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is currently set as un-buyable!");
return 1;
}
if (strcmp(VehicleInfo[GetPlayerVehicleID(playerid)][owner],PlayerInfo[playerid][name],false) == 0) {
format(string, sizeof(string), "You already own this %s, %s", VehicleInfo[GetPlayerVehicleID(playerid)][name], PlayerInfo[playerid][name]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if(VehicleInfo[GetPlayerVehicleID(playerid)][bought] == 1) {
format(string, sizeof(string), "This %s is owned by %s, and is not for sale!", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][owner]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if((PlayerInfo[playerid][vowner] == 0) && (GetPlayerScore(playerid) < 100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 100+ to buy vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner2] == 1) && (GetPlayerScore(playerid) > 300) && (GetPlayerScore(playerid) < 600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 300+ to buy 2. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner3] == 1) && (GetPlayerScore(playerid) > 600) && (GetPlayerScore(playerid) < 1000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 600+ to buy 3. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner4] == 1) && (GetPlayerScore(playerid) > 1000) && (GetPlayerScore(playerid) < 1500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1000+ to buy 4. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner5] == 1) && (GetPlayerScore(playerid) > 1500) && (GetPlayerScore(playerid) < 2100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 1500+ to buy 5. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner6] == 1) && (GetPlayerScore(playerid) > 2100) && (GetPlayerScore(playerid) < 2800)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2100+ to buy 6. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner7] == 1) && (GetPlayerScore(playerid) > 2800) && (GetPlayerScore(playerid) < 3600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 2800+ to buy 7. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner8] == 1) && (GetPlayerScore(playerid) > 3600) && (GetPlayerScore(playerid) < 4500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 3600+ to buy 8. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner9] == 1) && (GetPlayerScore(playerid) > 4500) && (GetPlayerScore(playerid) < 5500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 4500+ to buy 9. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner10] == 1) && (GetPlayerScore(playerid) > 5500) && (GetPlayerScore(playerid) < 6600)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 5500+ to buy 10. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner11] == 1) && (GetPlayerScore(playerid) > 6600) && (GetPlayerScore(playerid) < 7800)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 6600+ to buy 11. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner12] == 1) && (GetPlayerScore(playerid) > 7800) && (GetPlayerScore(playerid) < 9100)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 7800+ to buy 12. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner13] == 1) && (GetPlayerScore(playerid) > 9100) && (GetPlayerScore(playerid) < 10500)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 9100+ to buy 13. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner14] == 1) && (GetPlayerScore(playerid) > 10500) && (GetPlayerScore(playerid) < 12000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 10500+ to buy 14. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner15] == 1) && (GetPlayerScore(playerid) > 12000)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You score must be 12000+ to buy 15. vehicle!");
return 1;
}
if((PlayerInfo[playerid][vowner] == 1) && (PlayerInfo[playerid][vowner2] == 1) && (PlayerInfo[playerid][vowner3] == 1) && (PlayerInfo[playerid][vowner4] == 1) && (PlayerInfo[playerid][vowner5] == 1) && (PlayerInfo[playerid][vowner6] == 1) && (PlayerInfo[playerid][vowner7] == 1) && (PlayerInfo[playerid][vowner8] == 1)){
if((PlayerInfo[playerid][vowner9] == 1) && (PlayerInfo[playerid][vowner10] == 1) && (PlayerInfo[playerid][vowner11] == 1) && (PlayerInfo[playerid][vowner12] == 1) && (PlayerInfo[playerid][vowner13] == 1) && (PlayerInfo[playerid][vowner14] == 1) && (PlayerInfo[playerid][vowner15] == 1)) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You can only own FIFTEEN vehicles at a time! You must sell one other vehicle first!");
return 1;
}
}
new cash[MAX_PLAYERS];
cash[playerid] = GetPlayerMoney(playerid);
if(cash[playerid] >= VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
new stringa[128];
strmid(VehicleInfo[GetPlayerVehicleID(playerid)][owner], PlayerInfo[playerid][name], 0, strlen(PlayerInfo[playerid][name]), 255);
VehicleInfo[GetPlayerVehicleID(playerid)][bought] = 1;
if(PlayerInfo[playerid][vowner] == 0){
PlayerInfo[playerid][vowner] = 1;
PlayerInfo[playerid][vowned] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #1", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner2] == 0){
PlayerInfo[playerid][vowner2] = 1;
PlayerInfo[playerid][vowned2] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #2", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner3] == 0){
PlayerInfo[playerid][vowner3] = 1;
PlayerInfo[playerid][vowned3] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #3", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner4] == 0){
PlayerInfo[playerid][vowner4] = 1;
PlayerInfo[playerid][vowned4] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #4", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner5] == 0){
PlayerInfo[playerid][vowner5] = 1;
PlayerInfo[playerid][vowned5] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #5", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner6] == 0){
PlayerInfo[playerid][vowner6] = 1;
PlayerInfo[playerid][vowned6] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #6", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner7] == 0){
PlayerInfo[playerid][vowner7] = 1;
PlayerInfo[playerid][vowned7] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #7", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner8] == 0){
PlayerInfo[playerid][vowner8] = 1;
PlayerInfo[playerid][vowned8] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #8", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner9] == 0){
PlayerInfo[playerid][vowner9] = 1;
PlayerInfo[playerid][vowned9] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #9", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner10] == 0){
PlayerInfo[playerid][vowner10] = 1;
PlayerInfo[playerid][vowned10] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #10", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner11] == 0){
PlayerInfo[playerid][vowner11] = 1;
PlayerInfo[playerid][vowned11] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #11", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner12] == 0){
PlayerInfo[playerid][vowner12] = 1;
PlayerInfo[playerid][vowned12] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #12", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner13] == 0){
PlayerInfo[playerid][vowner13] = 1;
PlayerInfo[playerid][vowned13] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #13", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner14] == 0){
PlayerInfo[playerid][vowner14] = 1;
PlayerInfo[playerid][vowned14] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #14", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
else if(PlayerInfo[playerid][vowner15] == 0){
PlayerInfo[playerid][vowner15] = 1;
PlayerInfo[playerid][vowned15] = GetPlayerVehicleID(playerid);
format(stringa, sizeof(stringa), "You just bought this %s for $%d. In Car Calling Slot #15", VehicleInfo[GetPlayerVehicleID(playerid)][name], VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, stringa);
}
GivePlayerMoney(playerid, -VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]);
SavePlayer(playerid);
return 1;
}
if(cash[playerid] < VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost]) {
new string6[129];
format(string6, sizeof(string6), "You do not have $%d and cannot afford this %s!", VehicleInfo[GetPlayerVehicleID(playerid)][vehiclecost],VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string6);
return 1;
}
return 1;
}
but it wont work ...
NO ONE CAN HELP ME ?!?! I REALLY NEED HELP

