14.04.2011, 16:29
Quote:
Quote:
@Seven_of_Nine - Why not set the timer to repeate...? Instead of making it run over and
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pawn Код:
new
HelpTimer[MAX_PLAYERS];
command(help, playerid, params[])
{
if(HelpTimer[playerid]) { KillTimer(HelpTimer[playerid]); HelpTimer[playerid] = 0; }
else SetTimerEx("HelpFunction", 60 * 1000, true, "i", playerid);
return 1;
}
forward HelpFunction(playerid);
public HelpFunction(playerid)
{
SendClientMessage(playerid, 0x0, "Help message # 1.");
return 1;
}
Remember to kill the timer OnPlayerDisconnect.