Y_Ini - Server stats save, read.
#5

Here try and use this just edit the COLOR_GRAD1 To your #Define that you have

pawn Code:
if(strcmp(cmd, "/stats", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(gPlayerLogged[playerid] != 0)
            {
                ShowStats(playerid,playerid);
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   You are not Logged in !");
            }
        }
        return 1;
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Messages In This Thread
Y_Ini - Server stats save, read. - by Riddick94 - 12.04.2011, 20:40
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 08:31
Re: Y_Ini - Server stats save, read. - by Mean - 13.04.2011, 09:34
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 09:43
Re: Y_Ini - Server stats save, read. - by blazee14 - 13.04.2011, 10:32
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 10:38
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 11:52
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 12:29
Re: Y_Ini - Server stats save, read. - by Riddick94 - 13.04.2011, 12:39
Re: Y_Ini - Server stats save, read. - by Riddick94 - 14.04.2011, 12:43

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