Textdraw
#2

pawn Код:
forward Fly();
public Fly()
{
    for(new playerid=0; playerid<GetMaxPlayers(); playerid++)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInAnyVehicle(playerid))
            {
                TextDrawShowForPlayer(playerid, MyTextDraw[playerid]);
            }
            else
            {
                TextDrawHideForPlayer(playerid, MyTextDraw[playerid]);
            }
        }
    }
    return 1;
}
edit: or this:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
    {
        TextDrawShowForPlayer(playerid, MyTextDraw[playerid]);
    }
    if(newstate == PLAYER_STATE_ONFOOT)
    {
        TextDrawHideForPlayer(playerid, MyTextDraw[playerid]);
    }
    return 1;
}
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Messages In This Thread
Textdraw - by thimo - 13.04.2011, 07:02
Re: Textdraw - by Sascha - 13.04.2011, 09:49

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