12.04.2011, 07:46
Before last } add return 1;
Edit:
Edit:
pawn Код:
RemovePlayerWeapon(playerid, weaponid)
{
new W[13],A[13];
for(new slot; slot < 13; slot++)
{
GetPlayerWeaponData(playerid,slot,W[slot],A[slot]);
}
ResetPlayerWeapons(playerid);
for(new slot; slot < 13; slot++)
{
if(W[slot] != weaponid)
{
GivePlayerWeapon(playerid,W[slot],A[slot]);
}
}
return 1;
}