[HELP] Pickups
#2

Now bPickup get's destroyed due to the effect of dPickup, still having problems.

I actually do need to use return 1; here to prevent it from going through all pickups after it has already found the pickup if needs.


Edit: I thought about putting an array for the dPickup but I can't find a way to make it check through all dPickup[MAX_PLAYERS] then check if the pickup is active or not.
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Messages In This Thread
[HELP] Pickups - by Dudits - 11.04.2011, 18:49
Re: [HELP] Pickups - by Dudits - 12.04.2011, 04:23
Re: [HELP] Pickups - by pagie1111 - 12.04.2011, 04:35
Re: [HELP] Pickups - by Dudits - 12.04.2011, 04:36
Re: [HELP] Pickups - by pagie1111 - 12.04.2011, 04:46
Re: [HELP] Pickups - by Dudits - 12.04.2011, 08:23
Re: [HELP] Pickups - by pagie1111 - 12.04.2011, 10:32
Re: [HELP] Pickups - by Dudits - 12.04.2011, 14:53
Re: [HELP] Pickups - by pagie1111 - 12.04.2011, 16:26
Re: [HELP] Pickups - by Dudits - 12.04.2011, 20:32

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