08.04.2011, 16:13
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if (killerid == INVALID_PLAYER_ID)
{
// Put in -HERE- what will happen when a player dies BUT there is NO KILLER. So he died from
// ¬SPLAT, ¬EXPLOSION, ¬DROWN.
}
return 1;
}