07.04.2011, 21:23
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 414.6559,2531.7651,19.1601);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,30,200); //AK-47
SetPlayerTeam(playerid, 0);
SetPlayerColor(playerid, COLOR_RED);
FSave[playerid] = SetTimerEx("Save",1000,true,"i",playerid);//This creates a timer when the player spawns and it saves the file ever 1 second.
if(Member[playerid] == 1)
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerTeam(playerid, 1);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 1607.7803,1169.4840,14.2188);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_GREY,"Combat Team: Airwolves.");
}
if(Member[playerid] == 2)
{
SetPlayerColor(playerid,COLOR_DBLUE);
SetPlayerTeam(playerid, 2);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 1998.3118,-2352.3438,13.5469);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_DBLUE,"Combat Team: Bluefoxes.");
}
if(Member[playerid] == 3)
{
SetPlayerColor(playerid,COLOR_YELLOW);
SetPlayerTeam(playerid, 3);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, -1468.5074,-206.8094,14.1484);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_YELLOW,"Combat Team: Thunderbirds.");
}
if(Leader[playerid] == 1)
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerTeam(playerid, 1);
SetPlayerSkin(playerid, 61);
SetPlayerPos(playerid, 1607.7803,1169.4840,14.2188);
GivePlayerWeapon(playerid,36, 75); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27, 100); //Combat Shotgun
GivePlayerWeapon(playerid, 38, 100); //Minigun
GivePlayerWeapon(playerid, 30, 350); //AK-47
/*SendClientMessage(playerid,COLOR_GREY,"Combat Team: Airwolves.");*/
}
if(Leader[playerid] == 2)
{
SetPlayerColor(playerid,COLOR_DBLUE);
SetPlayerTeam(playerid, 2);
SetPlayerSkin(playerid, 61);
SetPlayerPos(playerid, 1998.3118,-2352.3438,13.5469);
GivePlayerWeapon(playerid,36, 75); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27, 100); //Combat Shotgun
GivePlayerWeapon(playerid, 38, 100); //Minigun
GivePlayerWeapon(playerid, 30, 350); //AK-47
/*SendClientMessage(playerid,COLOR_DBLUE,"Combat Team: Bluefoxes.");*/
}
if(Leader[playerid] == 3)
{
SetPlayerColor(playerid,COLOR_YELLOW);
SetPlayerTeam(playerid, 3);
SetPlayerSkin(playerid, 61);
SetPlayerPos(playerid, -1468.5074,-206.8094,14.1484);
GivePlayerWeapon(playerid,36, 75); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27, 100); //Combat Shotgun
GivePlayerWeapon(playerid, 38, 100); //Minigun
GivePlayerWeapon(playerid, 30, 350); //AK-47
/*SendClientMessage(playerid,COLOR_YELLOW,"Combat Team: Thunderbirds.");*/
}
new id;
if(Jail[id] == 1) //if player is jailed or not
{
SetPlayerPos(playerid, 412.99816894531,2543.0656738281,26.244613647461);
SendClientMessage(playerid,COLOR_GREEN,"Welcome Back In Jail!.");
}
return 1;
}