Huge jail fail
#3

Quote:
Originally Posted by Cameltoe
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Try :

pawn Код:
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,red,"Player is not connected");
Also, shouldn't

pawn Код:
if(PlayerInfo[id][Admin] >= 1)
Be

pawn Код:
if(PlayerInfo[playerid][Admin] >= 1)
??
Yeah you are right, it should be [playerid] when it is your self. Its not "not connected" message i want, i want that not all players spawn in jail when they die just because i have jailed 1 player. And i just noticed that if it is 3 on server, i can only jail 2 of 3. and if 4 i can only jail 3 of 4. this is sick :S
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Messages In This Thread
Huge jail fail - by cruising - 07.04.2011, 20:36
Re: Huge jail fail - by Cameltoe - 07.04.2011, 20:42
Re: Huge jail fail - by cruising - 07.04.2011, 20:52
Re: Huge jail fail - by Cameltoe - 07.04.2011, 20:57
Re: Huge jail fail - by cruising - 07.04.2011, 21:23
Re: Huge jail fail - by Cameltoe - 07.04.2011, 21:58
Re: Huge jail fail - by cruising - 07.04.2011, 22:15

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