Help score timer dont save
#2

I don't really understand what you're trying. Your script completely fails. First of all, try this:
pawn Код:
forward Score(playerid);

SetTimerEx("Score", 60000, true, "i", playerid); // Score is based on a player id, so use SetTimerEx

public Score(playerid)
{
   SetPlayerScore(playerid,GetPlayerScore(playerid) + 1);
   return 1;
}
And why would you make a loop at Score? It's already for playerids.
And you don't have to check if the player is connected, because it will only set a timer on the player who is connected.
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Messages In This Thread
Help score timer dont save - by Matheo - 06.04.2011, 15:57
Re: Help score timer dont save - by Biesmen - 06.04.2011, 16:04
Re: Help score timer dont save - by Matheo - 06.04.2011, 16:28
Re: Help score timer dont save - by Biesmen - 06.04.2011, 16:48
Re: Help score timer dont save - by Matheo - 06.04.2011, 16:59
Re: Help score timer dont save - by Biesmen - 06.04.2011, 17:03
Re: Help score timer dont save - by Matheo - 06.04.2011, 17:03
Re: Help score timer dont save - by [M.A]Angel[M.A] - 07.04.2011, 02:44
Re: Help score timer dont save - by Matheo - 11.04.2011, 18:40

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