06.04.2011, 08:09
For your admin message
make sure you edit the IsAdmin(playerid) to the way you detect your admins.
pawn Code:
forward AdminMessage(color,const string[]);
public AdminMessage(color,const string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
if(IsAdmin(i))
{
SendClientMessage(i, color, string);
}
}
return 1;
}