and there you go...
owned..
pawn Код:
COMMAND:unjail(playerid, params[])
{
new id;
if(sscanf(params,"u", id))return SendClientMessage(playerid, 0x33CCFFAA, "Usage: /Unjail [id]");
if(IsPlayerConnected(id) && Jail[id] == 0)return SendClientMessage(playerid,red,"That Player is not in jail!");
if(PlayerInfo[playerid][Admin] >= 1)
{
GetPlayerName(playerid, Name, sizeof(Name));
format(String, sizeof(String), "%s has unjailed you",Name);
SendClientMessage(id,green, String);
Jail[id] = 0;
SetPlayerPos(playerid, 414.6559,2531.7651,19.1601);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,30,200); //AK-47
SetPlayerTeam(playerid, 0);
SetPlayerColor(playerid, COLOR_RED);
if(PlayerInfo[playerid][(Member[playerid])] == 1)
{
SetPlayerColor(playerid,COLOR_GREY);
SetPlayerTeam(playerid, 1);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 1607.7803,1169.4840,14.2188);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_GREY,"Combat Team: Airwolves.");
}
if(PlayerInfo[playerid][(Member[playerid])] == 2)
{
SetPlayerColor(playerid,COLOR_DBLUE);
SetPlayerTeam(playerid, 2);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 1998.3118,-2352.3438,13.5469);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_DBLUE,"Combat Team: Bluefoxes.");
}
if(PlayerInfo[playerid][(Member[playerid])] == 3)
{
SetPlayerColor(playerid,COLOR_YELLOW);
SetPlayerTeam(playerid, 3);
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, -1468.5074,-206.8094,14.1484);
GivePlayerWeapon(playerid,36,60); //HS Rocket Launcher **
GivePlayerWeapon(playerid,27,100); //Combat Shotgun
GivePlayerWeapon(playerid,30,200); //AK-47
SendClientMessage(playerid,COLOR_YELLOW,"Combat Team: Thunderbirds.");
}
}
return 1;
}
that code will be wrong too, just remove the new Member[max_players] and then put member into the enum of the playerinfo.