Quote:
Originally Posted by sciman001
well... ok.. heres my code now:
pawn Код:
stock GetPlayerFps(playerid) { SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid)); if(GetPVarInt(playerid, "DrunkL") < 100) SetPlayerDrunkLevel(playerid, 2000); else{ if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL")) { SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL"))); SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL")); if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256)) { return GetPVarInt(playerid, "FPS") - 1; } } } return 0; }
It "workd..." it sometimes gets the fps... and sometimes returns 0. what should i do
|
I think this is the only way to get the players FPS, don't exept it to work to well on a server with lots of players or a big script...