02.04.2011, 01:53
OnPlayerConnect.
Function.
pawn Code:
SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
pawn Code:
forward UpdateTime(playerid);
public UpdateTime(playerid)
{
SetPVarInt(playerid, "Time", GetPVarInt(playerid, "Time")+1);
return 1;
}