SetPlayerFPSLimit & GetPlayerFPS
#8

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Originally Posted by Diablosrouge
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What about this one? Do you see any mods?
http://www.youtube.com/watch?v=NcypBhbihlw
We are talking about the reloading bug that appeared on 0.3c, not where the bullet hits or used to hit.


Wrong.

It's the FPS that causes the major desync among players.
Sometimes low FPSers don't see bullets that 48fpsers are shooting. (Example of c-bug)
How can you exactly consider C-Bugging? It's just a bug that's remained in SA/SA-MP, the dev(s) shouldn't bother trying to improve sync for it.
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Messages In This Thread
SetPlayerFPSLimit & GetPlayerFPS - by Diablosrouge - 30.03.2011, 21:55
Re: SetPlayerFPS & GetPlayerFPS - by [L3th4l] - 30.03.2011, 22:05
Re: SetPlayerFPS & GetPlayerFPS - by Mike Garber - 31.03.2011, 17:45
Re: SetPlayerFPS & GetPlayerFPS - by WackoX - 31.03.2011, 19:19
Re: SetPlayerFPS & GetPlayerFPS - by [L3th4l] - 31.03.2011, 22:04
Re: SetPlayerFPS & GetPlayerFPS - by Whitetiger - 31.03.2011, 22:57
Re: SetPlayerFPS & GetPlayerFPS - by Diablosrouge - 31.03.2011, 23:46
Re: SetPlayerFPS & GetPlayerFPS - by Calgon - 31.03.2011, 23:52
Re: SetPlayerFPS & GetPlayerFPS - by Mike Garber - 01.04.2011, 17:51
Re: SetPlayerFPS & GetPlayerFPS - by ToPhrESH - 29.04.2011, 01:29

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