SetPlayerFPSLimit & GetPlayerFPS
#6

Quote:
Originally Posted by WackoX
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First of all, he's using mods, so you can't base that on reality.
Second, where the bullet hit's on your screen has nothing to do with SA:MP.
i'm sorry but you're an absolute fuckin moron, I recorded that video and its only texture mods i can do the same thing without mods

Quote:
Originally Posted by WackoX
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Second, where the bullet hit's on your screen has nothing to do with SA:MP.
worked fine in 2x as far as i was concerned, so...

and even in 0.3a it seems to "hit where you aim",

[ame]http://www.youtube.com/watch?v=BE_wQLyx04I[/ame]

^ here is a result from the same script in 0.3a. it has some other problems that 0.3c doesn't have, however, it seems to not have any false reloading problems.

this is reported THROUGHOUT the DM community, how can you still argue with it, with mods without mods localhost not localhost it doesn't MATTER, that video was recorded with all rates at 1 on localhost, when the script is finished ill post it and you can try it.
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Messages In This Thread
SetPlayerFPSLimit & GetPlayerFPS - by Diablosrouge - 30.03.2011, 21:55
Re: SetPlayerFPS & GetPlayerFPS - by [L3th4l] - 30.03.2011, 22:05
Re: SetPlayerFPS & GetPlayerFPS - by Mike Garber - 31.03.2011, 17:45
Re: SetPlayerFPS & GetPlayerFPS - by WackoX - 31.03.2011, 19:19
Re: SetPlayerFPS & GetPlayerFPS - by [L3th4l] - 31.03.2011, 22:04
Re: SetPlayerFPS & GetPlayerFPS - by Whitetiger - 31.03.2011, 22:57
Re: SetPlayerFPS & GetPlayerFPS - by Diablosrouge - 31.03.2011, 23:46
Re: SetPlayerFPS & GetPlayerFPS - by Calgon - 31.03.2011, 23:52
Re: SetPlayerFPS & GetPlayerFPS - by Mike Garber - 01.04.2011, 17:51
Re: SetPlayerFPS & GetPlayerFPS - by ToPhrESH - 29.04.2011, 01:29

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