30.03.2011, 19:24
new playertimer[MAX_PLAYERS]; // above your script.
When you enable the timer:
playertimer[playerid] = SetTimer....
onplayerdisconnect:
KillTimer(playertimer[playerid]);
When you enable the timer:
playertimer[playerid] = SetTimer....
onplayerdisconnect:
KillTimer(playertimer[playerid]);