26.03.2011, 17:31
Quote:
Код:
#include <a_samp> #define Red 0xFF0000FF #define Grey 0xAFAFAFAA #define Green 0x33AA33AA #define Yellow 0xFFFF00AA #define White 0xFFFFFFAA #define Blue 0x0000BBAA #define Lightblue 0x33CCFFAA #define Orange 0xFF9900AA #define Lime 0x10F441AA #define Magenta 0xFF00FFFFT #define Navy 0x000080AA #define Aqua 0xF0F8FFAA #define Crimson 0xDC143CAA #define Black 0x000000AA #define Brown 0XA52A2AAA #define Gold 0xB8860BAA #define Limegreen 0x32CD32AA #pragma tabsize 0 #define COLOR_GREEN 0x33AA33AA #define TEAM_RACER 0 forward One(playerid); forward Two(playerid); forward Three(playerid); forward Four(playerid); forward Five(playerid); forward GoGoGo(playerid); forward GameTime(playerid); new gTeam[MAX_PLAYERS]; new Racer[MAX_PLAYERS]; new GameMinutes =4; new GameSeconds =59; new GameTimer; new Text:Textdraw0; // Cars new TURISMO[1]; new TURISMO[2]; new TURISMO[3]; new TURISMO[4]; new TURISMO[5]; new TURISMO[6]; new TURISMO[7]; new TURISMO[8]; new TURISMO[9]; new TURISMO[10]; new TURISMO[11]; new TURISMO[12]; new TURISMO[13]; new TURISMO[14]; new TURISMO[15]; new TURISMO[16]; new TURISMO[17]; new TURISMO[18]; new TURISMO[19]; main() { print("\n----------------------------------"); print(" Test race"); print("----------------------------------\n"); } public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Test race-"); AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); TURISMO1 = AddStaticVehicle(451,1580.1036,930.3267,10.3795,88.0555,47,10); // turismo 1 TURISMO2 = AddStaticVehicle(451,1580.1801,936.2764,10.3793,91.9955,115,107); // turismo 2 TURISMO3 = AddStaticVehicle(451,1587.4896,936.4547,10.3790,92.0370,89,120); // turismo 3 TURISMO4 = AddStaticVehicle(451,1587.5153,930.1140,10.3781,87.3709,72,85); // turismo 4 TURISMO5 = AddStaticVehicle(451,1595.3516,936.5620,10.3787,86.8713,54,100); // turismo 5 TURISMO6 = AddStaticVehicle(451,1595.0507,931.0535,10.3787,86.8713,54,100); // turismo 6 TURISMO7 = AddStaticVehicle(451,1605.5587,930.4791,10.4856,86.8713,54,100); // turismo 7 TURISMO8 = AddStaticVehicle(451,1605.8248,935.3460,10.4857,86.8713,54,100); // turismo 8 TURISMO9 = AddStaticVehicle(451,1614.0858,935.7368,10.5522,86.8713,54,100); // turismo 9 TURISMO10 = AddStaticVehicle(451,1613.8562,931.5319,10.5522,86.8713,54,100); // turismo 10 TURISMO11 = AddStaticVehicle(451,1628.4114,930.7363,10.6700,86.8713,54,100); // turismo 11 TURISMO12 = AddStaticVehicle(451,1628.6840,935.7252,10.6701,86.8713,54,100); // turismo 12 TURISMO13 = AddStaticVehicle(451,1638.6200,935.1821,10.7505,86.8713,54,100); // turismo 13 TURISMO14 = AddStaticVehicle(451,1638.4059,931.2660,10.7505,86.8713,54,100); // turismo 14 TURISMO15 = AddStaticVehicle(451,1649.8406,930.6410,10.8431,86.8713,54,100); // turismo 15 TURISMO16 = AddStaticVehicle(451,1650.1477,936.2583,10.8431,86.8713,54,100); // turismo 16 TURISMO17 = AddStaticVehicle(451,1660.1869,935.7095,10.9244,86.8713,54,100); // turismo 17 TURISMO18 = AddStaticVehicle(451,1659.9515,931.4034,10.9244,86.8713,54,100); // turismo 18 GameTimer = SetTimer("GameTime",1000,1); Textdraw0 = TextDrawCreate(86.000000,427.000000,"4:00"); TextDrawAlignment(Textdraw0,2); TextDrawBackgroundColor(Textdraw0,0x000000ff); TextDrawFont(Textdraw0,3); TextDrawLetterSize(Textdraw0,0.499999,2.000000); TextDrawColor(Textdraw0,0xffffffff); TextDrawSetOutline(Textdraw0,1); TextDrawSetProportional(Textdraw0,1); TextDrawSetShadow(Textdraw0,1); SetTimer("GameOver",300000,false); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid,1984.4445,157.9501,55.9384); SetPlayerCameraPos(playerid,1984.4445,160.9501,55.9384); SetPlayerCameraLookAt(playerid,1984.4445,157.9501,55.9384); SetPlayerFacingAngle(playerid,0.0); return 1; } public OnPlayerConnect(playerid) { GameTextForPlayer(playerid, "~g~ Test Race-", 5000, 0); if(gTeam[playerid] == TEAM_RACER) { GameTextForAll("~g~ Racer",5000,3); gTeam[playerid] = TEAM_RACER; SetPlayerTeam(playerid,0); SetPlayerTime(playerid,0,0); } new pName[30], string[256]; GetPlayerName(playerid, pName, 30); format(string, 256, "~g~Welcome ~n~~r~%s! To Race Example by Kitty", pName); GameTextForAll(string,4000,1); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerRaceCheckpoint(playerid, 0,1566.2670,968.1899,10.3788,1541.1074,1038.7144,10.5273,10); Racer[playerid] = 1; SetPlayerTime(playerid,0,0); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerDrunkLevel(playerid, 7000); TogglePlayerControllable(playerid,0); SetTimer("Five", 1000, 0); SetTimer("Four", 2000, 0); SetTimer("Three", 3000, 0); SetTimer("Two", 4000, 0); SetTimer("One", 5000, 0); SetTimer("GoGoGo", 6000, 0); TextDrawShowForPlayer(playerid,Textdraw0); switch(random(18)) { case 0:PutPlayerInVehicle(playerid,TURISMO1, 0); case 1:PutPlayerInVehicle(playerid,TURISMO2, 0); case 2:PutPlayerInVehicle(playerid,TURISMO3, 0); case 3:PutPlayerInVehicle(playerid,TURISMO4, 0); case 4:PutPlayerInVehicle(playerid,TURISMO5, 0); case 5:PutPlayerInVehicle(playerid,TURISMO6, 0); case 6:PutPlayerInVehicle(playerid,TURISMO7, 0); case 7:PutPlayerInVehicle(playerid,TURISMO8, 0); case 8:PutPlayerInVehicle(playerid,TURISMO9, 0); case 9:PutPlayerInVehicle(playerid,TURISMO10, 0); case 10:PutPlayerInVehicle(playerid,TURISMO11, 0); case 11:PutPlayerInVehicle(playerid,TURISMO12, 0); case 12:PutPlayerInVehicle(playerid,TURISMO13, 0); case 13:PutPlayerInVehicle(playerid,TURISMO14, 0); case 14:PutPlayerInVehicle(playerid,TURISMO15, 0); case 15:PutPlayerInVehicle(playerid,TURISMO16, 0); case 16:PutPlayerInVehicle(playerid,TURISMO17, 0); case 17:PutPlayerInVehicle(playerid,TURISMO18, 0); } return 1; } public GameTime() { if(GameSeconds || GameMinutes) { GameSeconds--; if(GameSeconds <= -1) { GameMinutes--; GameSeconds=59; } new TimeString[14]; format(TimeString,sizeof(TimeString),"%02d:%02d",GameMinutes,GameSeconds); TextDrawSetString(Textdraw0,TimeString); } return 1; } public One(playerid) { GameTextForAll("~w~1",2000,3); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); return 1; } public Two(playerid) { GameTextForAll("~w~2",2000,3); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); return 1; } public Three(playerid) { GameTextForAll("~w~3",2000,3); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); return 1; } public Four(playerid) { GameTextForAll("~w~4",2000,3); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); return 1; } public Five(playerid) { GameTextForAll("~w~5",2000,3); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); return 1; } public GoGoGo(playerid) { GameTextForAll("~w~GO GO GO!",3000,3); TogglePlayerControllable(playerid,1); PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0); return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { switch(Racer[playerid]) { case 1: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,1503.2065,958.5538,10.4067,1557.2222,910.5775,10.3780,10); Racer[playerid] = 2; return 1; } case 2: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,1569.2622,689.3107,10.3776,1505.5327,658.3589,10.4497,10); Racer[playerid] = 3; return 1; } case 3: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,1349.7750,705.1266,10.4149,1328.4138,821.4951,7.3387,10); Racer[playerid] = 4; return 1; } case 4: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,1125.9352,811.7488,10.4101,807.1027,675.1436,11.2626,10); Racer[playerid] = 5; return 1; } case 5: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,630.8825,681.5414,5.6024,464.9801,716.7991,5.5819,10); Racer[playerid] = 6; return 1; } case 6: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,387.4834,675.0266,12.1045,491.4214,513.0236,18.6282,10); Racer[playerid] = 7; return 1; } case 7: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,617.7587,320.2140,19.3585,496.4489,221.7117,12.3474,10); Racer[playerid] = 8; return 1; } case 8: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 0,356.2368,104.2745,4.5115,233.9318,-6.5190,1.5703,10); Racer[playerid] = 9; return 1; } case 9: { DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); SetPlayerRaceCheckpoint(playerid, 1,232.1634,-161.3152,1.1359,360.8855,-393.8163,20.4167,10); Racer[playerid] = 10; return 1; } case 10: { static place; place++; DisablePlayerRaceCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0 , 10.0); SetPlayerRaceCheckpoint(playerid, 1,60.8855,-393.8163,20.4167,0.0,0.0,0.0,10); Racer[playerid] = 11; new name[MAX_PLAYER_NAME], string[100]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "Player %s Has Finshed Race [%d%s]", name, place, (place == 1) ? ("st") : (place == 2) ? ("nd") : (place == 3) ? ("rd") : ("th")); // how would i make it for all playrs go like player noob has finshed second player carbon has finshed 3rd SendClientMessageToAll(White, string); DisablePlayerCheckpoint(playerid); new currentveh; currentveh = GetPlayerVehicleID(playerid); DestroyVehicle(currentveh); } } return 1; } forward GameOver(playerid); public GameOver(playerid) { SendRconCommand("gmx"); GameTextForPlayer(playerid,"~g~ Race passed ~w~+10000",6000,0); GivePlayerMoney(playerid,10000); KillTimer(GameTimer); return 1; } |
lmfao