plz see this and help
#5

Quote:
Originally Posted by Bilawal2050
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Код:
#include <a_samp>

#define Red 0xFF0000FF
#define Grey 0xAFAFAFAA
#define Green 0x33AA33AA
#define Yellow 0xFFFF00AA
#define White 0xFFFFFFAA
#define Blue 0x0000BBAA
#define Lightblue 0x33CCFFAA
#define Orange 0xFF9900AA
#define Lime 0x10F441AA
#define Magenta 0xFF00FFFFT
#define Navy 0x000080AA
#define Aqua 0xF0F8FFAA
#define Crimson 0xDC143CAA
#define Black 0x000000AA
#define Brown 0XA52A2AAA
#define Gold 0xB8860BAA
#define Limegreen 0x32CD32AA
#pragma tabsize 0
#define COLOR_GREEN 0x33AA33AA
#define TEAM_RACER 0
forward One(playerid);
forward Two(playerid);
forward Three(playerid);
forward Four(playerid);
forward Five(playerid);
forward GoGoGo(playerid);
forward GameTime(playerid);
new gTeam[MAX_PLAYERS];
new Racer[MAX_PLAYERS];
new GameMinutes =4;
new GameSeconds =59;
new GameTimer;
new Text:Textdraw0;
// Cars
new TURISMO[1];
new TURISMO[2];
new TURISMO[3];
new TURISMO[4];
new TURISMO[5];
new TURISMO[6];
new TURISMO[7];
new TURISMO[8];
new TURISMO[9];
new TURISMO[10];
new TURISMO[11];
new TURISMO[12];
new TURISMO[13];
new TURISMO[14];
new TURISMO[15];
new TURISMO[16];
new TURISMO[17];
new TURISMO[18];
new TURISMO[19];



main()
{
    print("\n----------------------------------");
    print(" Test race");
    print("----------------------------------\n");
}

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Test race-");
    AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    TURISMO1 = AddStaticVehicle(451,1580.1036,930.3267,10.3795,88.0555,47,10); // turismo 1
    TURISMO2 = AddStaticVehicle(451,1580.1801,936.2764,10.3793,91.9955,115,107); // turismo 2
    TURISMO3 = AddStaticVehicle(451,1587.4896,936.4547,10.3790,92.0370,89,120); // turismo 3
    TURISMO4 = AddStaticVehicle(451,1587.5153,930.1140,10.3781,87.3709,72,85); // turismo 4
    TURISMO5 = AddStaticVehicle(451,1595.3516,936.5620,10.3787,86.8713,54,100); // turismo 5
    TURISMO6 = AddStaticVehicle(451,1595.0507,931.0535,10.3787,86.8713,54,100); // turismo 6
    TURISMO7 = AddStaticVehicle(451,1605.5587,930.4791,10.4856,86.8713,54,100); // turismo 7
    TURISMO8 = AddStaticVehicle(451,1605.8248,935.3460,10.4857,86.8713,54,100); // turismo 8
    TURISMO9 = AddStaticVehicle(451,1614.0858,935.7368,10.5522,86.8713,54,100); // turismo 9
    TURISMO10 = AddStaticVehicle(451,1613.8562,931.5319,10.5522,86.8713,54,100); // turismo 10
    TURISMO11 = AddStaticVehicle(451,1628.4114,930.7363,10.6700,86.8713,54,100); // turismo 11
    TURISMO12 = AddStaticVehicle(451,1628.6840,935.7252,10.6701,86.8713,54,100); // turismo 12
    TURISMO13 = AddStaticVehicle(451,1638.6200,935.1821,10.7505,86.8713,54,100); // turismo 13
    TURISMO14 = AddStaticVehicle(451,1638.4059,931.2660,10.7505,86.8713,54,100); // turismo 14
    TURISMO15 = AddStaticVehicle(451,1649.8406,930.6410,10.8431,86.8713,54,100); // turismo 15
    TURISMO16 = AddStaticVehicle(451,1650.1477,936.2583,10.8431,86.8713,54,100); // turismo 16
    TURISMO17 = AddStaticVehicle(451,1660.1869,935.7095,10.9244,86.8713,54,100); // turismo 17
    TURISMO18 = AddStaticVehicle(451,1659.9515,931.4034,10.9244,86.8713,54,100); // turismo 18
    
    GameTimer = SetTimer("GameTime",1000,1);

    Textdraw0 = TextDrawCreate(86.000000,427.000000,"4:00");
    TextDrawAlignment(Textdraw0,2);
    TextDrawBackgroundColor(Textdraw0,0x000000ff);
    TextDrawFont(Textdraw0,3);
    TextDrawLetterSize(Textdraw0,0.499999,2.000000);
    TextDrawColor(Textdraw0,0xffffffff);
    TextDrawSetOutline(Textdraw0,1);
    TextDrawSetProportional(Textdraw0,1);
    TextDrawSetShadow(Textdraw0,1);
    SetTimer("GameOver",300000,false);


    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid,1984.4445,157.9501,55.9384);
    SetPlayerCameraPos(playerid,1984.4445,160.9501,55.9384);
    SetPlayerCameraLookAt(playerid,1984.4445,157.9501,55.9384);
    SetPlayerFacingAngle(playerid,0.0);
    return 1;
}

public OnPlayerConnect(playerid)
{


    GameTextForPlayer(playerid, "~g~ Test Race-", 5000, 0);
    if(gTeam[playerid] == TEAM_RACER)
    {
        GameTextForAll("~g~ Racer",5000,3);
        gTeam[playerid] = TEAM_RACER;
        SetPlayerTeam(playerid,0);
        SetPlayerTime(playerid,0,0);
    }
    new pName[30], string[256];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, "~g~Welcome ~n~~r~%s! To Race Example by Kitty", pName);
    GameTextForAll(string,4000,1);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{


    SetPlayerRaceCheckpoint(playerid, 0,1566.2670,968.1899,10.3788,1541.1074,1038.7144,10.5273,10);
    Racer[playerid] = 1;
    SetPlayerTime(playerid,0,0);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    SetPlayerDrunkLevel(playerid, 7000);
    TogglePlayerControllable(playerid,0);
    SetTimer("Five", 1000, 0);
    SetTimer("Four", 2000, 0);
    SetTimer("Three", 3000, 0);
    SetTimer("Two", 4000, 0);
    SetTimer("One", 5000, 0);
    SetTimer("GoGoGo", 6000, 0);
    TextDrawShowForPlayer(playerid,Textdraw0);

    switch(random(18))
    {
    case 0:PutPlayerInVehicle(playerid,TURISMO1, 0);
    case 1:PutPlayerInVehicle(playerid,TURISMO2, 0);
    case 2:PutPlayerInVehicle(playerid,TURISMO3, 0);
    case 3:PutPlayerInVehicle(playerid,TURISMO4, 0);
    case 4:PutPlayerInVehicle(playerid,TURISMO5, 0);
    case 5:PutPlayerInVehicle(playerid,TURISMO6, 0);
    case 6:PutPlayerInVehicle(playerid,TURISMO7, 0);
    case 7:PutPlayerInVehicle(playerid,TURISMO8, 0);
    case 8:PutPlayerInVehicle(playerid,TURISMO9, 0);
    case 9:PutPlayerInVehicle(playerid,TURISMO10, 0);
    case 10:PutPlayerInVehicle(playerid,TURISMO11, 0);
    case 11:PutPlayerInVehicle(playerid,TURISMO12, 0);
    case 12:PutPlayerInVehicle(playerid,TURISMO13, 0);
    case 13:PutPlayerInVehicle(playerid,TURISMO14, 0);
    case 14:PutPlayerInVehicle(playerid,TURISMO15, 0);
    case 15:PutPlayerInVehicle(playerid,TURISMO16, 0);
    case 16:PutPlayerInVehicle(playerid,TURISMO17, 0);
    case 17:PutPlayerInVehicle(playerid,TURISMO18, 0);
    }
    
    return 1;
}
public GameTime()
{
    if(GameSeconds || GameMinutes)
    {
        GameSeconds--;
        if(GameSeconds <= -1)
        {
            GameMinutes--;
            GameSeconds=59;
        }
        new TimeString[14];
        format(TimeString,sizeof(TimeString),"%02d:%02d",GameMinutes,GameSeconds);
        TextDrawSetString(Textdraw0,TimeString);
    }

    return 1;
}

public One(playerid)
{
    GameTextForAll("~w~1",2000,3);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    return 1;
}

public Two(playerid)
{
    GameTextForAll("~w~2",2000,3);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    return 1;
}

public Three(playerid)
{
    GameTextForAll("~w~3",2000,3);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    return 1;
}

public Four(playerid)
{
    GameTextForAll("~w~4",2000,3);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    return 1;
}

public Five(playerid)
{
    GameTextForAll("~w~5",2000,3);
    PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
    return 1;
}

public GoGoGo(playerid)
{
    GameTextForAll("~w~GO GO GO!",3000,3);
    TogglePlayerControllable(playerid,1);
    PlayerPlaySound(playerid, 1057, 0.0, 0.0, 10.0);
    return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{

    switch(Racer[playerid])
    {

         case 1:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,1503.2065,958.5538,10.4067,1557.2222,910.5775,10.3780,10);
              Racer[playerid] = 2;
              return 1;
         }
         case 2:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,1569.2622,689.3107,10.3776,1505.5327,658.3589,10.4497,10);
              Racer[playerid] = 3;
              return 1;
         }
         case 3:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,1349.7750,705.1266,10.4149,1328.4138,821.4951,7.3387,10);
              Racer[playerid] = 4;
              return 1;
         }
         case 4:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,1125.9352,811.7488,10.4101,807.1027,675.1436,11.2626,10);
              Racer[playerid] = 5;
              return 1;
         }
         case 5:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,630.8825,681.5414,5.6024,464.9801,716.7991,5.5819,10);
              Racer[playerid] = 6;
              return 1;
         }
         case 6:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,387.4834,675.0266,12.1045,491.4214,513.0236,18.6282,10);
              Racer[playerid] = 7;
              return 1;
         }
         case 7:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,617.7587,320.2140,19.3585,496.4489,221.7117,12.3474,10);
              Racer[playerid] = 8;
              return 1;
         }
         case 8:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 0,356.2368,104.2745,4.5115,233.9318,-6.5190,1.5703,10);
              Racer[playerid] = 9;
              return 1;
         }
         case 9:
         {
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
              SetPlayerRaceCheckpoint(playerid, 1,232.1634,-161.3152,1.1359,360.8855,-393.8163,20.4167,10);
              Racer[playerid] = 10;
              return 1;
         }
         case 10:
         {
              static place;
              place++;
              DisablePlayerRaceCheckpoint(playerid);
              PlayerPlaySound(playerid, 1056, 0.0, 0.0 , 10.0);
              SetPlayerRaceCheckpoint(playerid, 1,60.8855,-393.8163,20.4167,0.0,0.0,0.0,10);
              Racer[playerid] = 11;
              new name[MAX_PLAYER_NAME], string[100];
              GetPlayerName(playerid, name, sizeof(name));
              format(string, sizeof(string), "Player %s Has Finshed Race [%d%s]", name, place, (place == 1) ? ("st") : (place == 2) ? ("nd") : (place == 3) ? ("rd") : ("th")); // how would i make it for all playrs go like player noob has finshed second player carbon has finshed 3rd
              SendClientMessageToAll(White, string);
              DisablePlayerCheckpoint(playerid);
              new currentveh;
              currentveh = GetPlayerVehicleID(playerid);
              DestroyVehicle(currentveh);
              
          }
    }
    return 1;
}
forward GameOver(playerid);
public GameOver(playerid)
{
    SendRconCommand("gmx");
    GameTextForPlayer(playerid,"~g~ Race passed ~w~+10000",6000,0);
    GivePlayerMoney(playerid,10000);
    KillTimer(GameTimer);
    return 1;
}
The least you can do is tell us what the fuck you need help with?

Quote:
Originally Posted by Zh3r0
Посмотреть сообщение
Don't worry, his signature can prove something to you...
lmfao
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Messages In This Thread
plz see this and help - by Bilawal2050 - 26.03.2011, 17:27
Re: plz see this and help - by Lewwy - 26.03.2011, 17:28
Re: plz see this and help - by Zh3r0 - 26.03.2011, 17:29
Re: plz see this and help - by Lewwy - 26.03.2011, 17:30
Re: plz see this and help - by grand.Theft.Otto - 26.03.2011, 17:31
Re: plz see this and help - by Bilawal2050 - 26.03.2011, 17:36
Re: plz see this and help - by grand.Theft.Otto - 26.03.2011, 17:38
Re: plz see this and help - by Medal Of Honor team - 26.03.2011, 17:38
Re: plz see this and help - by Bilawal2050 - 26.03.2011, 17:40
Re: plz see this and help - by Lewwy - 26.03.2011, 17:41

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