Server Crash
#7

All is working fine but when i spawn my server doesnt show textdraws, cars and other, so it isn't in OnPlayerText but whatever here it is:

pawn Код:
public OnPlayerText(playerid, text[])
{
    new
        string[128];

    if(GetPVarInt(playerid, "Mute") == 1)
    {
        SendClientMessage(playerid, COLOR_RED, "[ERROR]: Ti si mute-ovan! Ne moћeљ govoriti.");
        return false;
    }
    if(realchat)
    {
        if(GetPVarInt(playerid, "Accent") == 1)
        {
            format(string, sizeof(string), "%s kaћe: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 2)
        {
            format(string, sizeof(string), "%s kaћe[Engleski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 3)
        {
            format(string, sizeof(string), "%s kaћe[Ruski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 4)
        {
            format(string, sizeof(string), "%s kaћe[Spanski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 5)
        {
            format(string, sizeof(string), "%s kaћe[Mexicki]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 6)
        {
            format(string, sizeof(string), "%s kaћe[Americki]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 7)
        {
            format(string, sizeof(string), "%s kaћe[Gangsterski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 8)
        {
            format(string, sizeof(string), "%s kaћe[Irski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 9)
        {
            format(string, sizeof(string), "%s kaћe[Kolumbijski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        else if(GetPVarInt(playerid, "Accent") == 10)
        {
            format(string, sizeof(string), "%s kaћe[Japanski]: %s", GetName(playerid), text);
            ProxDetector(playerid, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4);
            return false;
        }
        return false;
    }
    return true;
}
EDIT: OPSpawn:

pawn Код:
public OnPlayerSpawn(playerid)
{
    if(GetPVarInt(playerid, "Logged") == 0)
    {
        SendClientMessage(playerid, COLOR_RED, "[ERROR]:"#COL_WHITE"Prvo se moraљ ulogovati zatim onda spawnati!");
        Kick(playerid);
    }
    else if(GetPVarInt(playerid, "Novi") == 1)
    {
        RandomSkin(playerid);
    }
    else
    {
        SetPlayerSkin(playerid, GetPVarInt(playerid, "Skin"));
        AC_GivePlayerMoney(playerid, GetPVarInt(playerid, "Money"));

        //      Custom Hud      //
        TextDrawShowForPlayer(playerid, CustomHUD0[playerid]);
        TextDrawShowForPlayer(playerid, CustomHUD1);
        TextDrawShowForPlayer(playerid, CustomHUD2);
        TextDrawShowForPlayer(playerid, CustomHUD3);
        TextDrawShowForPlayer(playerid, CustomHUD4);
        TextDrawShowForPlayer(playerid, CustomHUD5);
        TextDrawShowForPlayer(playerid, CustomHUD6);
        //      Custom Hud      //

        TextDrawShowForPlayer(playerid, RandomPoruke0);
        TextDrawShowForPlayer(playerid, RandomPoruke1);
        TextDrawShowForPlayer(playerid, RandomPoruke2);
        TextDrawShowForPlayer(playerid, RandomPoruke3);
        TextDrawShowForPlayer(playerid, PravilaRP);
       
        if(GetPVarInt(playerid, "House") > 0)
        {
            new
                hID = GetPVarInt(playerid, "House");
               
            SetPlayerPos(playerid, HouseInfo[hID][hExitX], HouseInfo[hID][hExitY], HouseInfo[hID][hExitZ]);
            SetPlayerInterior(playerid, HouseInfo[hID][hInt]);
            SetPlayerVirtualWorld(playerid, hID);
        }
        else if(GetPVarInt(playerid, "HRent") > 0)
        {
            new
                hID = GetPVarInt(playerid, "HRent");

            SetPlayerPos(playerid, HouseInfo[hID][hExitX], HouseInfo[hID][hExitY], HouseInfo[hID][hExitZ]);
            SetPlayerInterior(playerid, HouseInfo[hID][hInt]);
            SetPlayerVirtualWorld(playerid, hID);
        }
    }
    return true;
}
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Messages In This Thread
Server Crash - by black_dota - 24.03.2011, 06:45
Re: Server Crash - by black_dota - 24.03.2011, 20:45
Re: Server Crash - by Mike Garber - 24.03.2011, 20:48
Re: Server Crash - by Vince - 24.03.2011, 20:48
Re: Server Crash - by black_dota - 24.03.2011, 20:52
Re: Server Crash - by Mike Garber - 24.03.2011, 21:07
Re: Server Crash - by black_dota - 24.03.2011, 21:22
Re: Server Crash - by black_dota - 25.03.2011, 10:54
Re: Server Crash - by black_dota - 26.03.2011, 20:50
Re: Server Crash - by Mike Garber - 26.03.2011, 21:09

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