How to add moded cars
#2

Make a variable like:
new VehicleA;
Then you'll need to spawn the vehicle like
VehicleA = AddStaticVehicle(blablabla

then you can use the addvehiclecomponent function
AddVehicleComponent(VehicleA,1010); // This adds nos to the vehicle (i thought)

See, easy?
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Messages In This Thread
How to add moded cars - by wheelman_WM - 24.03.2011, 11:14
Re: How to add moded cars - by Mike_Peterson - 24.03.2011, 11:16
AW: How to add moded cars - by Pablo Borsellino - 24.03.2011, 13:32

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