[HELP] Anti-DeAMX
#2

Found this with a little Search:

Add this to your Script:
pawn Code:
AntiDeAMX()
{
    new xyz[][] =
    {
        "Muha",
        "lol xD"
    };
    #pragma unused xyz
}
And then add this to the top of one of the Main-SA:MP public's (Like OnGameModeInit or so)
pawn Code:
AntiDeAMX();
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Messages In This Thread
[HELP] Anti-DeAMX - by papedo - 22.03.2011, 16:13
Re: [HELP] Anti-DeAMX - by Stigg - 22.03.2011, 16:27
Re: [HELP] Anti-DeAMX - by papedo - 22.03.2011, 19:03
Re: [HELP] Anti-DeAMX - by papedo - 23.03.2011, 21:33

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