After killing a player - server desynced??
#2

Maby you could use:

pawn Код:
OnPlayerSpawn(playerid)
{
    SetPlayerPos(playerid, spawncoordenates);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    return 1;
}
Reply


Messages In This Thread
After killing a player - server desynced? - by GamingTurf - 20.03.2011, 20:28
Re: After killing a player - server desynced?? - by ricardo178 - 20.03.2011, 20:32
Re: After killing a player - server desynced?? - by GamingTurf - 20.03.2011, 20:36
Re: After killing a player - server desynced?? - by ricardo178 - 20.03.2011, 20:38
Re: After killing a player - server desynced?? - by Mauzen - 20.03.2011, 21:01

Forum Jump:


Users browsing this thread: 1 Guest(s)