20.03.2011, 17:05
Quote:
For better performance I'd suggest to create a "key" system, with variables (integers) instead of comparing strings every time someone enters a vehicle/changes state.
Like Key = vehicleid, and if a player owns that vehicle, his "vKey" is the vehicleid. |
if the guy owns a banshee for example, won't he be able to enter ALL banshees?