20.03.2011, 14:21
Also, you do not have to use 'Float' all the time.
pawn Код:
public AirStrikeTimer(playerid)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
CreateExplosion(x, y, z, 2, 10.0);
CreateExplosion(x, y+5, z, 2, 10.0);
CreateExplosion(x, y+10, z, 2, 10.0);
CreateExplosion(x, y+15, z, 2, 10.0);
CreateExplosion(x, y+20, z, 2, 10.0);
CreateExplosion(x, y+25, z, 2, 10.0);
CreateExplosion(x, y+30, z, 2, 10.0);
CreateExplosion(x+5, y, z, 2, 10.0);
CreateExplosion(x+10, y, z, 2, 10.0);
CreateExplosion(x+15, y, z, 2, 10.0);
CreateExplosion(x+20, y, z, 2, 10.0);
CreateExplosion(x+25, y, z, 2, 10.0);
CreateExplosion(x+30, y, z, 2, 10.0);
CreateExplosion(x, y, z+5, 2, 10.0);
return 1;
}